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AuteurSujet:  [HRP] La harpe à sept cordes  (Lu 49311 fois)

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Re : [HRP] La harpe à sept cordes
« Réponse #25 le: février 19, 2023, 19:49:10 »
@lolo

Pour avoir un bloc personnage avec toutes les infos de la fiche et les pv sous l'avatar des personnages, voici la marche à suivre.

Il faut que tu colles le code suivant dans le "Éditeur de Templates" dans le champ "Bloc Perso" :

Code: Text [Sélectionner]
  1.  
  2.         {# Structuration des Onglets #}
  3.             [tabs=perso]
  4.             [tabh]
  5.             [tab]Perso[/tab] {# Onglet 1: Data #}
  6.             [tab]Skills[/tab] {# Onglet 2: Data #}
  7.             [tab]Spells[/tab] {# Onglet 7: Data #}
  8.             [tab]Equip.[/tab] {# Onglet 7: Data #}
  9.             [/tabh]
  10.             {# Onglet 1: Data #}
  11.             [tabc]
  12.              
  13.             [div class="line"][span class="field_value" style="width:auto;"]{{ data['b2_l1_f1i'] }}[/span][/div]
  14.             [div class="line"][span class="field_value" style="width:auto;"]{{ data['b3_l3_f1i'] }}[/span][span class="field_value" style="width:auto;"]{{ data['b3_l3_f2i'] }}[/span][span class="field_value" style="width:auto;"]{{ data['b3_l3_f3i'] }}[/span][/div]
  15.             [div class="line"][span class="field_value" style="width:auto;"]{{ data['b3_l1_f1i'] }}[/span][span class="field_value" style="width:auto;"]{{ data['b3_l1_f2i'] }}[/span][/div]
  16.              
  17.             [div class="blocktitle"][b]Characteristics[/b][/div]
  18.             [div class="line"][span class="field_label" style="width:15%;"][roller2=1d20+{{ data['b6_l3_f1i'] }},Jet de STR,dice]STR[/roller2][/span][span class="field_value" style="width:30%;"][roller2=1d20+{{ data['b6_l3_f1i'] }},Jet de STR,dice]{{ data['b6_l2_f1i'] }}[/roller2][/span][span class="field_label" style="width:15%;"][roller2=1d20+{{ data['b7_l3_f1i'] }},Jet de DEX,dice]DEX[/roller2][/span][span class="field_value" style="width:30%;"][roller2=1d20+{{ data['b7_l3_f1i'] }},Jet de DEX,dice]{{ data['b7_l2_f1i'] }}[/roller2][/span][/div]
  19.              
  20.              
  21.             [div class="line"][span class="field_label" style="width:15%;"][roller2=1d20+{{ data['b8_l3_f1i'] }},Jet de CON,dice]CON[/roller2][/span][span class="field_value" style="width:30%;"][roller2=1d20+{{ data['b8_l3_f1i'] }},Jet de CON,dice]{{ data['b8_l2_f1i'] }}[/roller2][/span][span class="field_label" style="width:15%;"][roller2=1d20+{{ data['b9_l3_f1i'] }},Jet de INT,dice]INT[/roller2][/span][span class="field_value" style="width:30%;"][roller2=1d20+{{ data['b9_l3_f1i'] }},Jet de INT,dice]{{ data['b9_l2_f1i'] }}[/roller2][/span][/div]
  22.              
  23.             [div class="line"][span class="field_label" style="width:15%;"][roller2=1d20+{{ data['b10_l3_f1i'] }},Jet de WIS,dice]WIS[/roller2][/span][span class="field_value" style="width:30%;"][roller2=1d20+{{ data['b10_l3_f1i'] }},Jet de WIS,dice]{{ data['b10_l2_f1i'] }}[/roller2][/span][span class="field_label" style="width:15%;"][roller2=1d20+{{ data['b11_l3_f1i'] }},Jet de CHA,dice]CHA[/roller2][/span][span class="field_value" style="width:30%;"][roller2=1d20+{{ data['b11_l3_f1i'] }},Jet de CHA,dice]{{ data['b11_l2_f1i'] }}[/roller2][/span][/div]
  24.              
  25.             [div class="blocktitle"][b]Saves[/b][/div]
  26.             [div class="line"][span class="field_label" style="width:50%;"][roller2=1d20+{{ data['b15_l1_f2i'] }},Save Strength,dice]Strength[/roller2][/span][span class="field_value" style="width:auto;"][roller2=1d20+{{ data['b15_l1_f2i'] }},Save Strength,dice]{{ data['b15_l1_f2i'] }}[/roller2][/span][/div]
  27.             [div class="line"][span class="field_label" style="width:50%;"][roller2=1d20+{{ data['b15_l2_f2i'] }},Save Dexterity,dice]Dexterity[/roller2][/span][span class="field_value" style="width:auto;"][roller2=1d20+{{ data['b15_l2_f2i'] }},Save Dexterity,dice]{{ data['b15_l2_f2i'] }}[/roller2][/span][/div]
  28.             [div class="line"][span class="field_label" style="width:50%;"][roller2=1d20+{{ data['b15_l3_f2i'] }},Save Constitution,dice]Constitution[/roller2][/span][span class="field_value" style="width:auto;"][roller2=1d20+{{ data['b15_l3_f2i'] }},Save Constitution,dice]{{ data['b15_l3_f2i'] }}[/roller2][/span][/div]
  29.             [div class="line"][span class="field_label" style="width:50%;"][roller2=1d20+{{ data['b15_l4_f2i'] }},Save Intelligence,dice]Intelligence[/roller2][/span][span class="field_value" style="width:auto;"][roller2=1d20+{{ data['b15_l4_f2i'] }},Save Intelligence,dice]{{ data['b15_l4_f2i'] }}[/roller2][/span][/div]
  30.             [div class="line"][span class="field_label" style="width:50%;"][roller2=1d20+{{ data['b15_l5_f2i'] }},Save Wisdom,dice]Wisdom[/roller2][/span][span class="field_value" style="width:auto;"][roller2=1d20+{{ data['b15_l5_f2i'] }},Save Wisdom,dice]{{ data['b15_l5_f2i'] }}[/roller2][/span][/div]
  31.             [div class="line"][span class="field_label" style="width:50%;"][roller2=1d20+{{ data['b15_l6_f2i'] }},Save Charisma,dice]Charisma[/roller2][/span][span class="field_value" style="width:auto;"][roller2=1d20+{{ data['b15_l6_f2i'] }},Save Charisma,dice]{{ data['b15_l6_f2i'] }}[/roller2][/span][/div]
  32.              
  33.              
  34.             [div class="blocktitle"][b]Martial[/b][/div]
  35.             [div class="line"][span class="field_label" style="width:50%;"]Armor Class[/span][span class="field_value" style="width:auto;"]{{ data['b21_l1_f1i'] }}[/span][/div]
  36.             [div class="line"][span class="field_label" style="width:50%;"]Initiative[/span][span class="field_value" style="width:auto;"][roller2=1d20+{{ data['b22_l1_f1i'] }},Initiative,dice]{{ data['b22_l1_f1i'] }}[/roller2][/span][/div]
  37.             [div class="line"][span class="field_label" style="width:50%;"]Speed[/span][span class="field_value" style="width:auto;"]{{ data['b23_l1_f1i'] }}[/span][/div]
  38.             [div class="line"][span class="field_label" style="width:50%;"]Hit Points[/span][span class="field_value" style="width:auto;"]{{ data['b24_l2_f1i'] }}/{{ data['b24_l1_f1i'] }}[/span][/div]
  39.             [div class="line"][span class="field_label" style="width:50%;"]Temporary HPs[/span][span class="field_value" style="width:auto;"]{{ data['b25_l1_f1i'] }}[/span][/div]
  40.              
  41.            
  42.             [div class="line"][span class="field_label" style="width:50%;"]Inspiration[/span][span class="field_value" style="width:auto;"][roller2=1d20+{{ data['b13_l1_f1i'] }},Inspiration,dice]{{ data['b13_l1_f1i'] }}[/roller2][/span][/div]
  43.             [div class="line"][span class="field_label" style="width:50%;"]Passive Wisdom[/span][span class="field_value" style="width:auto;"][roller2=1d20+{{ data['b17_l1_f1i'] }},Passive Wisdom,dice]{{ data['b17_l1_f1i'] }}[/roller2][/span][/div]
  44.              
  45.             [div class="blocktitle"][b]Attacks[/b][/div]
  46.             [div class="line"][span class="field_label" style="width:45%;"]Name[/span][span class="field_label" style="width:20%;"]Atk[/span][span class="field_label" style="width:20%;"]Dmg[/span][/div]
  47.             {% for i in 2..6 %}
  48.             [div class="line"][span class="field_value" style="width:45%;text-align:left;"][roller2=1d20+{{ data['b28_l'~i~'_f2i'] }},Attaque {{ data['b28_l'~i~'_f1i'] }},dice]{{ data['b28_l'~i~'_f1i'] }}[/roller2][/span][span class="field_value" style="width:20%;text-align:left;"][roller2=1d20+{{ data['b28_l'~i~'_f2i'] }},Attaque {{ data['b28_l'~i~'_f1i'] }},dice]{{ data['b28_l'~i~'_f2i'] }}[/roller2][/span][span class="field_value" style="width:20%;text-align:left;"][roller2={{ data['b28_l'~i~'_f3i'] }} ,Dommages {{ data['b28_l'~i~'_f1i'] }}({{ data['b28_l'~i~'_f4i'] }}),dice]{{ data['b28_l'~i~'_f3i'] }}[/roller2][/span][/div]
  49.             {% endfor %}
  50.             [/tabc]
  51.              
  52.             {# Onglet 2: Data #}
  53.             [tabc]
  54.             [div class="blocktitle"][b]Skills[/b][/div]
  55.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l1_f3i'] }},Jet de Acrobatics,dice]Acrobatics (Dex)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l1_f3i'] }}[/span][/div]
  56.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l2_f3i'] }},Jet de Animal Handling,dice]Animal Handling (Wis)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l2_f3i'] }}[/span][/div]
  57.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l3_f3i'] }},Jet de Arcana,dice]Arcana (Int)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l3_f3i'] }}[/span][/div]
  58.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l4_f3i'] }},Jet de Athletics,dice]Athletics (Str)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l4_f3i'] }}[/span][/div]
  59.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l5_f3i'] }},Jet de Deception,dice]Deception (Cha)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l5_f3i'] }}[/span][/div]
  60.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l6_f3i'] }},Jet de History,dice]History (Int)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l6_f3i'] }}[/span][/div]
  61.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l7_f3i'] }},Jet de Insight,dice]Insight (Wis)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l7_f3i'] }}[/span][/div]
  62.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l8_f3i'] }},Jet de Intimidation,dice]Intimidation (Cha)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l8_f3i'] }}[/span][/div]
  63.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l9_f3i'] }},Jet de Investigation,dice]Investigation (Int)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l9_f3i'] }}[/span][/div]
  64.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l10_f3i'] }},Jet de Medicine,dice]Medicine (Wis)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l10_f3i'] }}[/span][/div]
  65.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l11_f3i'] }},Jet de Nature,dice]Nature (Int)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l11_f3i'] }}[/span][/div]
  66.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l12_f3i'] }},Jet de Perception,dice]Perception (Wis)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l12_f3i'] }}[/span][/div]
  67.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l13_f3i'] }},Jet de Performance,dice]Performance (Cha)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l13_f3i'] }}[/span][/div]
  68.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l14_f3i'] }},Jet de Persuasion,dice]Persuasion (Cha)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l14_f3i'] }}[/span][/div]
  69.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l15_f3i'] }},Jet de Religion,dice]Religion (Int)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l15_f3i'] }}[/span][/div]
  70.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l16_f3i'] }},Jet de Sleight of Hand,dice]Sleight of Hand (Dex)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l16_f3i'] }}[/span][/div]
  71.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l17_f3i'] }},Jet de Stealth,dice]Stealth (Dex)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l17_f3i'] }}[/span][/div]
  72.             [div class="line"][span class="field_label" style="width:80%;"][roller2=1d20+{{ data['b16_l18_f3i'] }},Jet de Survival,dice]Survival (Wis)[/roller2][/span][span class="field_value" style="width:12%;"]{{ data['b16_l18_f3i'] }}[/span][/div]
  73.              
  74.             [/tabc]
  75.              
  76.             {# Onglet 7: Data #}
  77.             [tabc]
  78.             [div class="line"][span class="field_value" style="width:auto;"]{{ data['b51_l1_f1i'] }}[/span][span class="field_value" style="width:auto;"]{{ data['b51_l1_f2i'] }}[/span][span class="field_value" style="width:auto;"]{{ data['b51_l1_f3i'] }}[/span][/div][div class="line"][span class="field_lbl_val text"][span class="field_label" style="width:auto;"]Spellcasting Ability[/span][/span][span class="field_lbl_val text"][span class="field_label" style="width:auto;"]Spell Save DC[/span][/span][span class="field_lbl_val text"][span class="field_label" style="width:auto;"]Spell Attack Bonus[/span][/span][/div]
  79.             [div class="blocktitle"][b]Cantrips[/b][/div]{% for i in 2..11 %}{% if data['b53_l'~i~'_f1i'] is not empty %}[div class="line"][span class="field_value" style="width:auto"]{{ data['b53_l'~i~'_f1i'] }}[/span][/div]{% endif %}{% endfor %}
  80.             [div class="blocktitle"][b]Level 1[/b][/div]{% for i in 3..17 %}{% if data['b54_l'~i~'_f2i'] is not empty %}[div class="line"][span class="field_value dot" style="width:auto;"]{% if data['b54_l'~i~'_f1c'] is not empty %}●{% else %}○{% endif %}[/span][span class="field_value" style="width:auto"]{{ data['b54_l'~i~'_f2i'] }}[/span][/div]{% endif %}{% endfor %}
  81.             [div class="blocktitle"][b]Level 2[/b][/div]{% for i in 2..16 %}{% if data['b55_l'~i~'_f2i'] is not empty %}[div class="line"][span class="field_value dot" style="width:auto;"]{% if data['b55_l'~i~'_f1c'] is not empty %}●{% else %}○{% endif %}[/span][span class="field_value" style="width:auto"]{{ data['b55_l'~i~'_f2i'] }}[/span][/div]{% endif %}{% endfor %}
  82.             [div class="blocktitle"][b]Level 3[/b][/div]{% for i in 2..16 %}{% if data['b57_l'~i~'_f2i'] is not empty %}[div class="line"][span class="field_value dot" style="width:auto;"]{% if data['b57_l'~i~'_f1c'] is not empty %}●{% else %}○{% endif %}[/span][span class="field_value" style="width:auto"]{{ data['b57_l'~i~'_f2i'] }}[/span][/div]{% endif %}{% endfor %}
  83.             [div class="blocktitle"][b]Level 4[/b][/div]{% for i in 2..16 %}{% if data['b58_l'~i~'_f2i'] is not empty %}[div class="line"][span class="field_value dot" style="width:auto;"]{% if data['b58_l'~i~'_f1c'] is not empty %}●{% else %}○{% endif %}[/span][span class="field_value" style="width:auto"]{{ data['b58_l'~i~'_f2i'] }}[/span][/div]{% endif %}{% endfor %}
  84.             [div class="blocktitle"][b]Level 5[/b][/div]{% for i in 2..11 %}{% if data['b58_l'~i~'_f2i'] is not empty %}[div class="line"][span class="field_value dot" style="width:auto;"]{% if data['b59_l'~i~'_f1c'] is not empty %}●{% else %}○{% endif %}[/span][span class="field_value" style="width:auto"]{{ data['b59_l'~i~'_f2i'] }}[/span][/div]{% endif %}{% endfor %}
  85.             [div class="blocktitle"][b]Level 6[/b][/div]{% for i in 2..11 %}{% if data['b61_l'~i~'_f2i'] is not empty %}[div class="line"][span class="field_value dot" style="width:auto;"]{% if data['b61_l'~i~'_f1c'] is not empty %}●{% else %}○{% endif %}[/span][span class="field_value" style="width:auto"]{{ data['b61_l'~i~'_f2i'] }}[/span][/div]{% endif %}{% endfor %}
  86.             [div class="blocktitle"][b]Level 7[/b][/div]{% for i in 2..11 %}{% if data['b62_l'~i~'_f2i'] is not empty %}[div class="line"][span class="field_value dot" style="width:auto;"]{% if data['b62_l'~i~'_f1c'] is not empty %}●{% else %}○{% endif %}[/span][span class="field_value" style="width:auto"]{{ data['b62_l'~i~'_f2i'] }}[/span][/div]{% endif %}{% endfor %}
  87.             [div class="blocktitle"][b]Level 8[/b][/div]{% for i in 2..11 %}{% if data['b63_l'~i~'_f2i'] is not empty %}[div class="line"][span class="field_value dot" style="width:auto;"]{% if data['b63_l'~i~'_f1c'] is not empty %}●{% else %}○{% endif %}[/span][span class="field_value" style="width:auto"]{{ data['b63_l'~i~'_f2i'] }}[/span][/div]{% endif %}{% endfor %}
  88.             [div class="blocktitle"][b]Level 9[/b][/div]{% for i in 2..11 %}{% if data['b64_l'~i~'_f2i'] is not empty %}[div class="line"][span class="field_value dot" style="width:auto;"]{% if data['b64_l'~i~'_f1c'] is not empty %}●{% else %}○{% endif %}[/span][span class="field_value" style="width:auto"]{{ data['b64_l'~i~'_f2i'] }}[/span][/div]{% endif %}{% endfor %}[/tabc]
  89.              
  90.             [tabc]
  91.             [div class="blocktitle"][b]Money[/b][/div]
  92.              
  93.             [div class="line"][span class="field_lbl_val text"][span class="field_label" style="width:auto;"]CP[/span][span class="field_value" style="width:auto;"]{{ data['b30_l1_f1i'] }}[/span][/span][/div][div class="line"][span class="field_lbl_val text"][span class="field_label" style="width:auto;"]SP[/span][span class="field_value" style="width:auto;"]{{ data['b30_l2_f1i'] }}[/span][/span][/div][div class="line"][span class="field_lbl_val text"][span class="field_label" style="width:auto;"]EP[/span][span class="field_value" style="width:auto;"]{{ data['b30_l3_f1i'] }}[/span][/span][/div][div class="line"][span class="field_lbl_val text"][span class="field_label" style="width:auto;"]GP[/span][span class="field_value" style="width:auto;"]{{ data['b30_l4_f1i'] }}[/span][/span][/div][div class="line"][span class="field_lbl_val text"][span class="field_label" style="width:auto;"]PP[/span][span class="field_value" style="width:auto;"]{{ data['b30_l5_f1i'] }}[/span][/span][/div]
  94.             [div class="blocktitle"][b]Equipment[/b][/div]
  95.             [div class="line"]{{ data['b31_l1_f1t'] }}[/div]
  96.             [/tabc]
  97.             [/tabs]
  98.  

Et dans le champ "Template du Mesage", il faut coller ça :

Code: Text [Sélectionner]
  1.      
  2.         [div class="line"][span class="field_value" style="width:auto;"]{{ data['b3_l3_f1i'] }}[/span][span class="field_value" style="width:auto;"]{{ data['b3_l3_f3i'] }}[/span][/div]
  3.             [div class="line"][span class="field_value" style="width:auto;"]{{ data['b3_l1_f1i'] }}[/span][span class="field_value" style="width:auto;"]{{ data['b3_l1_f2i'] }}[/span][/div]
  4.             [pbar progress={{ data['b24_l2_f1i']|default('0') }},0,{{ data['b24_l1_f1i']|default('1') }} color=#950101]HP:{{ data['b24_l2_f1i'] }}/{{ data['b24_l1_f1i'] }}[/pbar]
  5.  
 

 

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